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Baudyal, B., Creed, C., Frutos-Pascual, M., & Williams, I. (2020, July). Voiceye: A Multimodal Inclusive Development Environment. In Proceedings of ACM conference on Designing Interactive Systems (DIS). ACM. In press
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Blaga, A. D., Frutos-Pascual, M., Creed, C., & Williams, I. (2020, April). Too Hot to Handle: An Evaluation of the Effect of Thermal Visual Representation on User Grasping Interaction in Virtual Reality. In Proceedings of ACM CHI Conference on Human Factors in Computing Systems (CHI). ACM.
DOI: 10.1145/3313831.3376554
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Creed, C., Frutos-Pascual, M., & Williams, I. (2020, April). Multimodal Gaze Interaction for Creative Design. In Proceedings of ACM CHI Conference on Human Factors in Computing Systems (CHI). ACM.
DOI: 10.1145/3313831.3376196
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Frutos-Pascual, M., Harrision, J., Creed, C., & Williams, I. (2019, October). Evaluation of Ultrasound Haptics as a Supplementary Feedback Cue for Grasping in Virtual Environments. In Proceedings of 21st ACM International Conference on Multimodal Interaction (ICMI). ACM.
DOI: 10.1145/3340555.3353720
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Frutos-Pascual, M., Creed, C., & Williams, I. (2019, September). Head Mounted Display Interaction Evaluation: Manipulating Virtual Objects in Augmented Reality. In Proceedings of 17th IFIP TC. 13 International Conference on Human-Computer Interaction (INTERACT). IFIP. (Winner of the Reviewers’ choice award)
DOI: 10.1007/978-3-030-29390-1_16
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Al-Kalbani, M., Frutos-Pascual, M., & Williams, I. (2019, September). Virtual Object Grasping in Augmented Reality: Drop Shadows for Improved Interaction. In Proceedings of 11th International Conference on Virtual Worlds and Games for Serious Applications (VSGames).
DOI: 10.1109/VS-Games.2019.8864596
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Al-Kalbani, M., Frutos-Pascual, M., & Williams, I. (2017, November). Freehand grasping in mixed reality: analysing variation during transition phase of interaction. In Proceedings of the 19th ACM International Conference on Multimodal Interaction (ICMI) (pp. 110-114). ACM.
DOI: 10.1145/3136755.3136776
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Blaga, A. D., Frutos-Pascual, M., Al-Kalbani, M., & Williams, I. (2017, October). [POSTER] Usability Analysis of an Off-the-Shelf Hand Posture Estimation Sensor for Freehand Physical Interaction in Egocentric Mixed Reality. In Mixed and Augmented Reality (ISMAR-Adjunct), 2017 IEEE International Symposium on (pp. 31-34). IEEE.
DOI: 10.1109/ISMAR-Adjunct.2017.25
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Dolhasz, A., Frutos-Pascual, M., & Williams, I. (2017, October). [POSTER] Composite Realism: Effects of Object Knowledge and Mismatched Feature Type on Observer Gaze and Subjective Quality. In Mixed and Augmented Reality (ISMAR-Adjunct), 2017 IEEE International Symposium on (pp. 9-14). IEEE.
DOI: 10.1109/ISMAR-Adjunct.2017.21
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Al-Kalbani, M., Frutos-Pascual, M., & Williams. (2016. November). Improving Freehand Placement for Grasping Virtual Objects via Dual View Visual Feedback in Mixed Reality. In 22nd ACM Symposium on Virtual Reality Software and Technology (VRST), 2016. ACM.
DOI: 10.1145/2993369.2993401
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Al-Kalbani, M., Williams, I., & Frutos-Pascual, M. (2016, September). Analysis of Medium Wrap Freehand Virtual Object Grasping in Exocentric Mixed Reality. In 15th IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2016 (in press). IEEE.
DOI: 10.1109/ISMAR.2016.14
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Dolhasz, A., Williams, I., & Frutos-Pascual, M. (2016, September). Measuring Observer Response to Object-Scene Disparity in Composites. In 15th IEEE International Symposium on Mixed and Augmented Reality (ISMAR), 2016 (in press). IEEE.
DOI: 10.1109/ISMAR-Adjunct.2016.0028
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Frutos-Pascual, M., Zapirain, B. G., & Buldian, K. C. (2014, May). Adaptive cognitive rehabilitation interventions based on serious games for children with ADHD using biofeedback techniques: assessment and evaluation. In Proceedings of the 8th International Conference on Pervasive Computing Technologies for Healthcare 2014 (pp. 321-324). ICST (Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering).
DOI: 10.4108/icst.pervasivehealth.2014.255249