Research Projects

Digital Prototyping via Eye Gaze Interaction

This project aims to explore new inclusive opportunities for designers with physical impairments and we are investigat...

Haptic Feedback for Supporting Navigation in VR Experiences for Users with Visual Impairments

The current reliance on visual feedback in virtual reality head mounted display technologies can make the hardware inac...

Inclusive FinTech: Co-Creating Inclusive Future Financial Technologies with Disabled Communities

The  Inclusive FinTech project  aims to address the accessibility gap in financial technologies by engaging disabled...

Inclusive Augmented and Virtual Reality Experiences

To address the limited work in this area, the  Human-Computer Interaction (HCI) Research Group  were awarded a grant...

Accessible 3D Design and Development for Disabled Creators

To address the challenge of making creative design and development activities more accessible, the  Human-Computer In...

Keeping Deaf Pedestrians Safe from Driverless Cars

This  Royal Society funded  research  project  aims to fill this gap related to 11 million d/Deaf and hard of hearing ...

Wearable Systems for Emotional Behavioural Disorders

Monitoring children’s emotional and behavioural patterns via the use of wearable and external sensors tracking physiol...

Virtual Reality Ophthalmology Training

BCU researcher Andrew Wilson has worked with NHS trusts to develop a virtual reality app which allows medical students ...

Inclusive coding for disabled developers

This funded project seeks to make coding more accessible for developers with physical impairments.

Improving uniform design processes

This knowledge transfer partnership aims to help long-standing company Murray Uniforms to expand their design capabili...

Vehicle configurator augmented reality system

Working in partnership to create immersive, real-time visualisation systems for motor vehicles.

KTP Partnership with GSK

This knowledge transfer partnership sees BCU experts partner with GlaxoSmithKline to create innovative augmented reali...