Film Production Technology with a Foundation Year - BSc (Hons) *

UCAS Code:
Full Time (4 years)
September 2019

Want to study a Film Production degree? Our Film Production Technology course ensures you will develop a range of academic and technical skills relevant to technology in film. You’ll explore filmmaking fundamentals such narrative, composition and film theory to camera testing, designing digital production workflows and post-production.

Like the film industry itself, this course enables students to exercise a broad range of technical and creative skills with the support of the university’s cutting edge facilities and software, which includes our 1,200 sq m Parkside Media Centre.

About the Foundation Year

The Foundation Year course option enables you to study for our BSc (Hons) degree over an extended full-time duration of four years by including a Foundation Certificate (year one of four). The Foundation Certificate provides a broad study programme that underpins the follow-on degree. In order to progress to the next year of your degree, it is necessary to achieve a pass in all of the modules of the Foundation Certificate.

What's covered in the course?

Our course focuses on fundamental technical concepts, including the physics of sound and light being captured during production (and the tools and approaches used to do this), as well as the techniques used to digitally store and manipulate both images and audio in post-production.

The course aims to produce well rounded filmmakers with a mix of technical, creative and business skills, able to work with digital video in a variety of industries. To achieve this, as well as its focus on the process and practice of producing films, the course covers a range of important subjects, such as visual composition, narrative design, production design, the film business and cross-platform productions.

The course definitely helped me with so many aspects of film and video production. From creating budgets for jobs, to understanding the technical functions of various cameras, right through to delivery formats for the projects. I certainly came out with a larger skill base and experience in filmmaking.
Josh Birch

Why Choose Us?

  • The Centre for Digital Media Technology is equipped with over 1,200 sq m of dedicated facilities, including two film/television studios, four multi-track recording studios, post-production suites, a MILO motion control rig and several editing and grading stations.
  • The course explores the fundamental technology and physics of film production, from working with light and sound, to understanding how different production and post-production tools affect the images and sound you capture. 
  • The unique combination of technical knowledge and practical production experience makes our graduates more employable and able to move more quickly into key production roles.
  • Birmingham City University is a great place to study -  the city has an active and accessible film-making community, and you will be studying in the same campus as undergraduates studying a range of arts, including acting, music, photography, fashion and theatre.
  • The course encourages  you to engage with industry, allowing a number of flexible paths to gaining work experience, including: basing selected modules around work experience, taking a placement year and working on commercial productions within the University.

Where our students go

Our students have gone on to work with companies such as:

  • Ashfields
  • Christopher Smith
  • Creative Video

And in jobs such as:

  • Film Production and Technology
  • Film Maker
  • Production Assistant

This course is open to International students

School of Computing and Digital Technology

Discover the School of Computing and Digital Technology

Visit our School site for more student work and extra information.

Visit the School website

This course is accredited by:

Accreditations shall be renewed in accordance with the accreditor’s standard review process and subject to the University maintaining the same high standards of course delivery.

Institution of Engineering and Technology (IET)

Subject to approval

This course is in the final stages of approval to ensure it meets the very highest standards of quality, creativity and applied learning.

Entry Requirements

We accept a range of qualifications, the most popular of which are detailed below.

UK students

At the point of application, you must have GCSE at Grade 4 (C) or above in English Language and Mathematics. Equivalent qualifications can be considered in lieu of GCSE subjects as long as the required subjects are covered.

BB or 80 UCAS tariff points from A/AS Level with a minimum of 2 A Levels

Typical Offers
UK Qualification Requirements 2019/20
GCE A Level/ AS Level BB or 80 UCAS tariff points from A/AS Level with a minimum of 2 A Levels
Access to Higher Education Diploma 60 credits overall. Minimum of 45 credits at level 3. Including 12 technical credits at Merit or Distinction. Must already hold GCSE Mathematics and English Language Grade C or higher or the equivalent at application point.
BTEC National Diploma (12-units not including early years)/ Pearson BTEC Level 3 National Diploma D*D or combined with other level 3 qualifications to achieve a minimum total of 80 UCAS points 
BTEC Extended Diploma (18-units not including early years)/ Pearson BTEC Level 3 National Extended Diploma MMP - 80 UCAS points
BTEC Subsidiary Diploma/ Pearson BTEC Level 3 National Extended Certificate Combined with other level 3 qualifications to achieve a minimum total of 80 UCAS points 
BTEC Diploma in Foundation Studies in Art and Design Distinction
International Baccalaureate Diploma

Obtain a minimum of 24 points overall. Students who do not complete the IB Diploma and who achieve the minimum of 11 points from two High Level subjects, will be considered on the basis of their IB Certificates.

For students who do not already hold a GCSE in Mathematics at Grade C/4 or above grade 5 in Maths (Standard Level) from the IB Diploma will be accepted. For students who do not already hold a GCSE in English Language at Grade C/4 or above Standard Level English Language (not literature) Group A English Group A - Grade 4 or above, OR English Group B Grade 5 from the IB will be accepted.

A combination of GCSEs, A-levels and IB certificates will be considered on a case by case basis.

Irish Leaving Certificate

Pass the Irish Leaving Certificate with a minimum of 80 tariff points, achieved in four Higher level subjects. This must include Maths and English Language taken at either Ordinary level (minimum grade O1-O4 (or A-C/A1-C3)) or Higher level (minimum H3/D1 taken from three subjects).

Must be from Technology, Science, or Computing related subjects. Higher levels to include Mathematics at Higher levels.

Scottish Higher/ Advanced Higher

Achieve a minimum of 80 tariff points achieved in either three Advanced Highers or from a combination of two Advanced Highers plus two Highers. Where three Advanced Highers have been taken achieve a minimum of grades CDD.

Where a combination of Highers and Advanced Highers have been taken you must achieve (grades of DD in two Advanced Highers plus grades of DD in two Highers).

Must be from Technology, Science, or Computing related subjects

Welsh Baccalaureate (core plus options) Combined with other level 3 qualifications to achieve a minimum total of 80 UCAS points 
Other qualifications
If you have a qualification that is not listed in the table please refer to our full entry requirements on UCAS.

Further guidance on tariff points can be found on the UCAS website.
EU/International students
EU/Non-EU (International) Qualifications Requirements 2019/20
IELTS 6.0 overall with 5.5 minimum in all bands
International Baccalaureate Diploma (or equivalent, including internationally accredited Foundation courses).

Obtain a minimum of 24 points overall. Students who do not complete the IB Diploma and who achieve the minimum of 11 points from two High Level subjects, will be considered on the basis of their IB Certificates.

For students who do not already hold a GCSE in Mathematics at Grade C/4 or above grade 5 in Maths (Standard Level) from the IB Diploma will be accepted. For students who do not already hold a GCSE in English Language at Grade C/4 or above Standard Level English Language (not literature) Group A English Group A - Grade 4 or above, OR English Group B Grade 5 from the IB will be accepted.

A combination of GCSEs, A-levels and IB certificates will be considered on a case by case basis.

Country-specific entry requirements and qualifications.


International students who cannot meet the direct entry requirements can begin their degree studies at Birmingham City University International College (BCUIC).

International Students

Entry requirements here

From A/AS Level with a minimum of 2 A Levels

UK or EU students

Award Start Mode Duration Fees
BSc (Hons) Sep 2019 FT 4 years £9,250 per year Apply via UCAS

International Students

Award Start Mode Duration Fees
BSc (Hons) Sep 2019 FT 4 years £12,300 per year

If you're unable to use the online form for any reason, you can complete our PDF application form and equal opportunities PDF form instead. Fees for 2019/20 will be published as soon as possible. The University reserves the right to increase fees in line with inflation based on the Retail Prices Index or to reflect changes in Government funding policies or changes agreed by Parliament up to a maximum of five per cent.

Guidance for UK/EU students


UK and EU students applying for most undergraduate degree courses in the UK will need to apply through UCAS.

The Universities and Colleges Admissions Service (UCAS) is a UK organisation responsible for managing applications to university and college.

Applying through UCAS
 Register with UCAS
 Login to UCAS
 Complete your details
 Select your course
 Write a personal statement
 Get a reference
 Pay your application fee
 Send UCAS your application

Additional costs

  • Memory Cards – £40
  • Portable Hard Drive (1TB+) – £70

Foundation year

Computer Technology Context
Fundamental Maths
Academic & Professional Development 1
Academic & Professional Development 2
Computing Skills in Practice

Year one

Just like the film industry, this course will require you to develop a demandingly broad range technical knowledge and production skills.

The assessment methods used reflect the BSc philosophy, with focus on your technical craft and production skills, processes used, and justification of technical and creative decisions.

The first year of the course focuses on developing your fundamental skills and knowledge in all areas of film production.  You will explore the nature of sound and light, and how to work with them on location and in a studio environment.  You will be introduced to camera, light, audio and grip equipment, and how to operate these effectively and safely.  You will perform camera and lighting tests and learn to capture audio and video, while producing and editing documentaries and film scenes.

Video Production
20 credits

In this module, you’ll develop your understanding of digital film production processes. The aim of this module is to provide you with a knowledge and understanding of the principles and practice of video production. Its philosophy is to encourage you to develop a passion for video production processes used in a practical environment. This highly creative and technical module is designed to encourage you to follow a path of further study in practical filmmaking.

Visual Design
20 credits

This module will develop your skills, knowledge and experience of key techniques within the visual design industry – more specifically the art and craft of visual communication, visual design and digital asset creation. The competent use and application of these techniques are core practical skills within the course programme and fundamentally important to a variety of careers within the digital media industry.

As well as practical skills, the module will also develop wider intellectual and transferable skills in planning, approaching and evaluating post-production work. Within this module you will apply these skills to a variety of different productions.

Capture and Acquisition
20 credits

This module will develop your understanding of audio visual acquisition technologies for digital film production. The module addresses how images and audio are captured using sound and video recording equipment in a film production environment.

You will understand the physical properties of sound and light and how these impact on the technology and use of film capture equipment.

A practice-based approach will enable you to learn by doing and appreciate how these techniques are used within the film production environment.

The module will cover such topics as:

  • Physics of light and sound
  • Camera Exposure
  • Audio visual capture equipment
  • Practical exploration and testing
  • Waveform monitors, Histograms
  • Audio meters
Studio Production
20 credits

A great deal of film production takes place in dedicated studios or sound stages. This generally involves large teams of people working in departments within a specified hierarchy. This module introduces you to production in a controlled environment, covering both the studio equipment and working practices within a studio. You will gain practical experience through which you can familiarise yourself with the specific roles that different crew members play in the production process.

Sound for Film
20 credits

This module will introduce you to the technology, techniques and practical considerations involved in sound production for film and other visual media. The aim of the module is to familiarise you with the variety of possible procedures undertaken in the incorporation of sound with visuals to create a unified audio-visual experience.

Topics covered will include pre-production preparation, location sound, automated dialogue replacement, foley, sound editing, and mixing in a digital audio workstation environment. You will have a mixture of group and individual work to do spanning different roles involved in the production process, involving planning, recording and editing sound for film.

You will take part in group critical listening sessions to develop your skills in analysing the technologies and techniques used in the design of sound for visual media. You will also be encouraged to engage in group reflection on each other’s work.

Audio and Video Technology
20 credits

This module will develop your understanding of audio visual technologies in production. The aim of this module is to provide you with the knowledge and appreciation of fundamental principles and practices of audio visual technology.

You will explore the various technologies used to produce a film to a professional standard and gain a deeper understanding of the science of image and audio capture.

A practice-based approach will enable you to learn by doing and relate how these techniques are used within the film production environment.

Topics covered in this module will include:

  • Image capture
  • Photography and optics
  • Lighting technologies
  • Audio Technology

Year two

Your skills will be developed further in your second year, with specialist modules and more challenging production experiences. You will learn how to work in and organise larger production crews, experience working collaboratively with students from other courses, and develop specialist skills in film narratives, production workflows, post-production and technical research methods.

Production Practice
20 credits

Working as part of a team is the accepted modus operandi of film production; gaining experience of the collaborative process is an invaluable asset that you can carry into your professional career.

This module provides you with an understanding of the design and execution of a team production with particular focus on narrative drama. The module provides opportunities for intellectual and creative development through the application of technical knowledge, software systems and design principles to the creation of high quality digital film products.

We aim to provide an enjoyable and satisfying educational experience through a range of participative teaching methods. The approach to learning activities will build upon the Year 1 foundation of principles and techniques which facilitate future professional development and enhance employability.

Narrative Design
20 credits

This module investigates the process of screenwriting and provides an opportunity for you to explore this process in preparation for your final year production. It also helps you develop the wider key skills required for employment, through in-class activities, assessments and background research.

You will develop essential skills to allow you to create, work with and interpret scripts and other narrative forms including:

  • Researching and designing narratives
  • How to analyse scripts, story structure and characters
  • Researching period, events, general subject and appropriate design elements
  • Devising a narrative/visual style
  • Discuss and develop story concepts
Production Workflows
20 credits

This module combines the study and use of the audiovisual technologies and content management systems that are used in the creation of a range of content which can be delivered to a variety of platforms. As the film and television industries have moved from film and tape to file-based workflows, new roles and practices have come into existence to manage data in reliable and consistent ways, and ensure the safe replication, storage and migration of the ‘digital negative’. This vital link between production and post is currently filled by increasingly skilled and knowledgeable crew members, for whom the title Digital Image Technician has been officially recognised.

Post Production
20 credits

This module focuses on the post-production element of filmmaking. Specifically areas concerning editing techniques, colour correction and grading to aid narrative. You will learn both the technical skills of audio and video editing as well as the grammar and structure that belong to the art in order to become a better storyteller.

Through a strong technical understanding you will solve problems by implementing workflows for specific post-production scenarios. The workflows will involve working with a variety of assets including sound, graphics, metadata and video.

Collaborative Practice
20 credits

Collaboration is a vital skill in the creative industries. Within this module, several kinds of collaborative opportunities are available. You can decide on a project based on your own interests, your supervisor may set you a predetermined project that involves working with other students, or you may be able to collaborate with staff on research projects. In all cases, you will apply your subject skills to an interdisciplinary project agreed in advance with your supervisor.

The module’s content depends on the project, but typically includes:

  • Group tutorials to define the project
  • Subject-specific lectures/workshops to introduce relevant skills
  • Lectures/workshops on collaboration and teamwork
  • Group activities to enable you to experience collaboration within your own discipline.
  • An opportunity for each group to work collaboratively to create a project in response to a brief, supported by tutorials
  • An opportunity for groups to present the outcomes of their project and reflect on their collaboration.
Research and Testing Methods
20 credits

If you are to pursue a technical career in digital media production, you’ll need a comprehensive understanding of the capture, processing and distribution technology. To complement this, a fundamental understanding of the methods for conducting research into the design and limitations of this technology is essential.

This module will explore the concepts involved in conducting technical engineering research. It will explore the international standards and theories of engineering testing and analysis. You will learn to recognise and evaluate technology and understand current technical limitations, building a foundation for your final year technology project and improving your chances of employment.

The module will introduce concepts form engineering testing and analysis alongside user testing and subjective analysis. The focus will be centred on production technology, notably on the technology for the capture, processing, delivery and ingest of media content.

The module will also introduce you to international standards for measuring signals and systems; it will provide you with a solid grounding in the methods and international standards for technical research.

Year three

Your final year will see you refine your skills and realise your full potential.  You will undertake a carefully planned, high-quality production, undertake an investigation (exploring a technical area of your choice), develop well-defined career plans and examine how your skillset fits into other industries.

Cross Platform Media
20 credits

In this module, you will develop productions that span a number of platforms such as film, games, social media, web and VR. The module gives you an opportunity to work with students from a number of disciplines and develop an understanding of how your knowledge and skills fit into the production workflow of different media industries.

You will learn about the future of digital distribution via the use of cross platform (Transmedia) development within, for example, the film, gaming and visual effects industries. There will be opportunities to contextualize the current state of the industry by explaining current distribution models and trends and underpinning this with the technology needed to deliver this content.

Within this framework, you will explore the concept of user-generated content using various digital delivery channels, culminating in the production and delivery of a transmedia campaign.

Professional Practice
20 credits

In order to set the skills gained across your degree programme in a wider context, you need an appreciation of business practice and current working environment, project management styles and the processes involved in gaining and completing high quality commissioned work.

This module will give you the opportunity to explore different approaches and theories as you develop a professional outlook to the industry, focusing on the drive to find opportunities and routes and attaining industry-specific work. The module will also look at the development and management of the production processes, (commissioning, revenue and project development) contextualising the concepts with real world scenarios.

Digital Media Technology Undergraduate Project
40 credits

The purpose of your undergraduate project is to enable you to undertake a sustained, in-depth and theoretically-informed project exploring an area of that is of personal interest to you.

This module is an opportunity not only for you to develop academically, but also to acquire life-long skills and attributes that identify you as a creative problem solver, entrepreneurial, professional and work ready, and having a global outlook.

In the context of technology-related industries, this means developing an ability to: create work which demonstrates an awareness of professional standards relevant to your discipline; gain an understanding of successful project planning, which may include budgetary and other relevant constraints; be innovative and experimental and to push at the boundaries of your discipline; to self-evaluate and reflect critically on your work, being able to place it within the context of relevant debates within your chosen medium.

Production Project
40 credits

Working in the wider production community, it’s important to consider your part in the overall creation of an artefact.* Being able to work independently, demonstrating problem-solving skills, quantifying and improving your own performance, and working with other team members are all skills that will be demanded of you in the typical workplace.

This module seeks to develop these skills and further prepare you for the world of work. It’s an opportunity to collaborate in a screen project that can range from a single-camera drama production, through to a small-scale film festival. The suitability of the project will be determined by a proposal-review-approval system, where the production ‘company’ will seek advice and development from an executive team.

* For the purposes of the project an “artefact” is something which is the product of human activity – what is left behind as a trace or consequence, product or evidence of that activity.

Attendance requirements

There are 30 attendance weeks in each academic year.

A typical week on this course will include 13 hours of contact time over four days, plus self study time.

Further study

On completion of this course students have continued on to study our MA in Film Marketing and Distribution.

At course completion, there is a high level of interest for further study. This relates to the need to continue to research and practice, as a core activity, but also recognises statistical evidence that says that in 2014 the Department of Business, Innovation and Skills noted that someone with a Master’s degree earns on average £9,000 more per year than someone with a degree qualification, which, when coupled with the UK Commission for Employment and Skills (2014) observation that one in seven jobs will require a postgraduate qualification by 2022, the importance of postgraduate study to employability is increasingly significant.

Student stories

Alice Barlow, graduate of the Film Production Technology undergraduate degree course at Birmingham City University, was the winner of the School of Computing and Digital Technology prize at her graduation ceremony in 2014.

Josh Birch

When Josh Birch enrolled on a BSc (Hons) Film Production Technology course, he wasn’t sure of where the career path would take him. A year on after graduating, he has worked around the world and done some incredible filming.

Find out more about Josh

The course is accredited by:

Accreditations shall be renewed in accordance with the accreditor’s standard review process and subject to the University maintaining the same high standards of course delivery.

Institution of Engineering and Technology (IET)
Institution of Engineering and Technology (IET) - full IEng

The course is accredited by the Institution of Engineering and Technology, ensuring it remains fresh and relevant, as well as boasting the best industry contacts.

Student stories Andrew Bond

Mentored by one of the UK’s most Respected Actors

When BSc (Hons) Film Production Technology student Andrew Bond started his studies at Birmingham City University, little did he know that it would lead to him being mentored by one of the UK’s most respected actors.

He was chosen by Idris Elba, star of ‘Luther’ and ‘Mandela’, as his protégé for Samsung’s ‘Launching People’ project, which searched for the brightest young talent in the fields of food, film, music and photography.

Enhancing employability skills

Engaging with industry and gaining work experience during your studies is essential if you are going to be taken seriously in the job market. Getting work experience in film production can be challenging, so we encourage you to be agile and help you engage with a board range of opportunities available.

The University is eager to recognise students who have made the effort to gain industry experience and stand out from the typical graduate, and thus it offers a range options for you to get extra awards and recognition for your work in industry.

You have the option undertake an assessed sandwich year between your second and third year, which will provide you with valuable work experience and give you the real-life skills you need.

The second-year Collaborative Practice and final-year Production Project modules have been designed so that you can use your work in industry as a basis for the module’s assessment.

The university has a Graduate+ programme, an extracurricular awards framework that is designed to augment the subject-based skills that you’ve developed throughout the programme with broader employability attributes, which will enhance your employability options upon graduating.


There are a range of opportunities for student to gain industry experience, examples of activities our student have done include:

  • Working as a runner on one of our commercial productions 
  • Working for crewing agencies
  • Working part-time for a production company
  • Doing a placement year between the second and third year of the course
  • Submitting work to crowdsourcing competitions and film festivals
  • Collaborating with other students and local film makers on productions
  • Setting up a YouTube channel
  • Working directly for clients
  • Organising and running events.


OpportUNIty Student Ambassador

OpportUNIty: Student Jobs on Campus ensures that our students are given a first opportunity to fill many part-time temporary positions within the University. This allows you to work while you study with us, fitting the job around your course commitments. By taking part in the scheme, you will gain valuable experiences and employability skills, enhancing your prospects in the job market.

It will also allow you to become more involved in University life by delivering, leading and supporting many aspects of the learning experience, from administration to research and mentoring roles.

Graduate jobs

Graduates have gone for companies and organisations such as ITV, Red Bull, Red Planet Pictures and work on productions for Working Title, Studio Canal, RDF Television, Objective Productions, Channel 4, Sky and Buffalo Pictures. Students from this course have also gone onto study at the National Film and Television School.

The skills and knowledge you'll gain throughout the programme will allow you to tackle various jobs within the field. You'll have experience of using industry-standard large sensor digital camera rigs, with follow focus, matte box and interchangeable lenses.

The careers available to you after this course are vast and exciting. You will be skilled to take on a number of roles, including: film producer, film director, first assistant director, producer, production manager, production assistant, editor, camera operator, director of photography, lighting technician, production sound mixer and much more!

You may also choose to take on freelance or fixed roles, such as: unit manager, location manager, sound assistant, boom operator, screenwriter, script editor, script reader and film distributor – the list really is extensive! Throughout the course we will help you to nurture your own creative flair and personal interests, and guide you towards a working professional role.

Birmingham City University is a vibrant and multicultural university in the heart of a modern and diverse city. We welcome many international students every year – there are currently students from more than 80 countries among our student community.

The University is conveniently placed, with Birmingham International Airport nearby and first-rate transport connections to London and the rest of the UK.

Our international pages contain a wealth of information for international students who are considering applying to study here, including:

As an international student on this course you will benefit from studying alongside a diverse range of students, all with different backgrounds and experience. In addition to this the course is led by tutors with international experience. You will have the chance to draw upon the diverse cultures and wealth of experience from your fellow students, learning new skills and sharing your own knowledge.

As an international student you will benefit from studying in close proximity to the UK’s diverse and continuously changing creative industries, and you are encouraged to engage and regularly network with these industries. Through practice-based teaching you will develop an in-depth understanding of digital media technology practices within the UK and further afield.

You have the chance to earn while you learn, taking on various roles through the University’s in-house employment scheme: OpportUNIty. You will also be able to access personal and academic support services, as well as help and advice tailored specifically for you. Through an international orientation and welcome week you will be able to adjust to life within the UK, preparing you for your studies! 

Birmingham City University International College (BCUIC)

International students who have a serious interest in studying with us but who perhaps cannot meet the direct entry requirements, academic or English, or who have been out of education for some time, can enter Birmingham City University International College (BCUIC) and begin their degree studies.


BCUIC is part of the global Navitas Group, an internationally recognised education provider, and the partnership allows students to access the University’s facilities and services and move seamlessly through to achieving a Bachelor’s degree from Birmingham City University.

Learn more about BCUIC

Popular home countries

Our students come from around the world, but our Film Production Technology course is particularly popular with students from Hong Kong and Eastern Europe.

Our Facilities

The course is supported with cutting-edge facilities, including the University’s Parkside Media Centre, which is equipped with over 1,200 sq m of dedicated equipment, including three film/television studios, dedicated green screen studio, post-production facilities, MILO motion control rig, multi-track recording studios, and several editing and grading stations.

You have access to the industry standard software used on the course such as Adobe Creative Cloud, Final Cut Pro, AVID and Logic. Most of these tools are also available in our dedicated open access areas and our library which is open 24 hours a day. Laptops can also be hired out used in other spaces within the University.

Cameras, light and grip equipment can be hired for free from our hires and loans team. Equipment available includes: 4K cameras, high-end HD cinema style cameras with follow focus and matte boxes, a range of DSLR cameras, a range of different lights, soft boxes, flags, reflectors, a range of different tripods, stands, dollies, steady cams and jib arms.

Within the Centre there is an internationally recognised research team, DMT labs, specialising in mixed reality, intelligent animation, automated grading and compositing and human perception. This research team is involved in the delivery of this course, providing opportunities to join them as a post-graduate researcher on completion of the course.

Stephen Gordon

Senior Lecturer

Stephen is a Senior Lecturer in the School of Digital Media Technology.

He has worked for five years at the University, teaching video production on various courses.

Giving students the skills needed to work in the industry is central to how Stephen Gordon works. Keen to maintain his handle on the world of video production, he keeps in regular contact with those working in the field, looking at new technological developments and how they are being applied in the field.

Mathew Randall

Programme Leader, Film and Image

Mathew has been working with computer graphics since the mid-1990s and has been involved in moving image production for over 10 years. Coming from an academic background in multimedia, he has extensive experience in real-time computer graphics and rendering, designing and developing user interfaces, games, systems for visualising data and signals, video systems for concerts and festivals, interactive sonic and video installations and real-time generative art.

Michael Bickerton


Since 1997, Michael has been involved with Moving Image production as well as lecturing on a range of moving image courses (including the highly successful UK Film Council's Introduction to Screenwriting courses in the West Midlands region).

Prior to his current responsibility as Course Director for Birmingham City University's BSc Film Production and Technology course, he previously taught in an Ofsted-rated 'outstanding' further education college.

Jay Patel

Senior Lecturer

Jay is a Lecturer in the School of Digital Media Technology. Jay has been involved with the delivery of ERDF projects. Since the successful completion of these projects he has moved into teaching. He currently delivers a variety of modules such as Audio Visual Technology, Moving Image Technology and Mathematics for Media.